AI Insights · Timothy · January 2025
Top 5 Casual Games Performance in the Netherlands: Q4 2024
Explore the trends in downloads, revenue, and active users for the top casual games in the Netherlands during Q4 2024.
The performance of the top five casual games on a unified platform in the Netherlands during the fourth quarter of 2024 showcases interesting trends in downloads, revenue, and active users. This analysis is based on data from Sensor Tower.
Township from Playrix experienced a notable increase in weekly revenue, peaking at approximately $113.5K in the last week of December. Downloads surged towards the end of the quarter, reaching 24.6K. The game also saw a rise in active users, ending the quarter with around 81.5K.
MADFUT 25 showed a declining trend in downloads after an initial burst, starting at 38.5K and dropping to 2.8K by the end of December. Weekly active users followed a similar pattern, decreasing from 48.2K to 27.1K over the quarter.
Offline Games - No Wifi Games had a modest revenue increase, reaching $424 by late December. Downloads fluctuated, peaking at 17.5K in the week before Christmas. Active users saw a significant jump, ending the quarter at 152.9K.
Subway Surfers maintained steady revenue, closing the quarter at $672. The game saw a peak in downloads at 12.7K in late December, while active users reached a remarkable 261K during the same period.
Royal Match from Dream Games experienced a steady revenue stream, with a peak of $282.5K in the last week of the year. Downloads and active users showed varied trends, with downloads peaking at 12.8K and active users at 149.3K.
For more insights into these games and their performance metrics, visit Sensor Tower's platform.